#ifndef CPLAYER_H
#define CPLAYER_H

#include "obj_cart.h"
#include "obj_cart_front.h"
#include "obj_cart_truck.h"

class cplayer {
	public:
		vector <obj_cart*> carts;
		void update();
		void draw();
		void collide (obj &);
		
};

#endif
